﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using VLIB28D.Geometry3D;

namespace GMPP.utils
{
    public class CollisionSphere
    {
        public float Radius { get; set; }

        public Point3D Center { get; set; }

        public CollisionSphere(float radius, Point3D pt)
        {
            Radius = radius;
            Center = pt;
        }
    }
}
